Sometimes management
practice and research results are so far apart that it is worth giving a
warning. Let me give an example. It has long been accepted in research that
giving voice is useful for improving organizations. Employees who tell others
about problems and suggest solutions can increase learning and effectiveness,
even though doing so does not always earn them popularity. We also know more
because recent research by James Detert and coauthors published in Administrative Science Quarterly has shown a more concrete and detailed version of this
relation. It helps to have employees give voice to managers, both in their own
unit and in other units. It actually hurts performance to have workers give
voice to each other, presumably because other workers can only listen (and
possibly be annoyed), but lack the authority to make major changes.
The prescription
is clear. Make sure that managers make it safe for their workers to speak up,
and that they actually pay attention to what is said. Channel complaints up,
not sideways in the organization. But here is where management practice creates
problems. One is the old problem of managers not wanting to hear how their unit
can improve, because it suggests that they are not doing well enough (duh. .
.). The other is a new one seen especially in small high-tech firms. As Rachel Silverman has noted in Wall Street Journal, some high-tech firms believe that
management should be kept out of the firm as much as possible, and are
reluctant to assign management roles to any employees.
How does that
work? Well, they divide tasks and emphasize independence and sideways
coordination. They are happy about that change because it means that their
founders can say things like “I want people here who are doing the work, not
managing the work.” But the problem is clear when you compare with the
research. No manager means that there is no place up for the voice to go.
Sideways coordination means that voice has to go sideways. They are actually
organized in the worst possible way from the viewpoint of using employee voice
to improve the organization.
Have the tech
firms discovered some special magic that makes a manager-less organization work
for them even though it hurts productivity elsewhere? Probably not; Rachel
Silverman cites research showing that middle managers are the most important people
for determining success in the gaming industry, which typically has small
companies or small teams. So, it is time for the myth of effectiveness
without management to face reality.